-
Bug
-
Resolution: Awaiting Response
-
None
-
Minecraft 1.12.2
-
None
-
Unconfirmed
In MapGenBase#generate(World, int, int, ChunkPrimer) a loop, by default, iterates over a 16x16 area as defined by int range and calls recursiveGenerate(World, int, int, int, int, ChunkPrimer) each iteration; as MapGenStructure extends MapGenBase but does not override the default constructor, range continues to be defined as 8, causing the structure to check canSpawnStructureAtCoords(int, int) a total of 256 times in every chunk it cannot generate in, otherwise it checks once and then checks the Long2ObjectMap 255 times.
Edit:
This also occurs during chunk loading.