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Bug
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Resolution: Fixed
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Minecraft 1.12.2, Minecraft 18w20c, Minecraft 18w21a, Minecraft 18w21b, Minecraft 1.13-pre5, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2, Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2-pre2, Minecraft 18w43b, Minecraft 18w43c, Minecraft 18w44a, Minecraft 18w45a, Minecraft 18w46a
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None
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Confirmed
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(Unassigned)
When exiting swimming mode in a one-block high dry space, the player will remain in a swimming/crawling state, a hopefully intentional feature. This continues fine provided the block above the player is a solid non-transparent cube. However, if this is not the case, some closely-linked glitchy effects can be noted:
- The player will appear to be standing up, instead of being in a crawling state. In third-person mode, the knees will be treated as the player's eyes.
- The player will no longer be able to walk underneath solid non-transparent blocks (they can still move between transparent cubes by walking). It is possible to sprint back into them, but the player will still appear standing.
- blocks
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MC-131116 Re-entering water while in a crawling state can cause the player to visually stand up
- Resolved
- is blocked by
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MC-90594 Player can stop sneaking/gliding without space to stand up
- Resolved
- relates to
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MC-128472 When swimming, the player can stand up even though there is a block above
- Resolved
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MC-90594 Player can stop sneaking/gliding without space to stand up
- Resolved
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MC-133453 Players can't stand in "walk-through" blocks after swimming
- Resolved
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MC-146332 Player can stop sneaking while standing in a 1.5 blocks tall space
- Resolved