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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 18w19b, Minecraft 18w20a, Minecraft 18w22b
    • Fix Version/s: None
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      There are two ways to give an entity a score (example:armor_stand):

      scoreboard players set @e[type=armor_stand] score 1

      scoreboard players set 0-0-0-0-0 (<–UUID of the armor_stand) score 1

      Normally both scores are the same, just the way to find the entity is different

      1. per Selector 2. per UUID

      But it creates for the same entity another score

      if you search the entity with the UUID 0-0-0-0-00 or 0-0-00-0-0 ...

      it will always have different scores (default value = 0)

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            • Assignee:
              Unassigned
              Reporter:
              Alexius13 Maxim Rait
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              • Created:
                Updated: