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  1. Minecraft: Java Edition
  2. MC-129532

JSON fatal issue when changing beacon texture

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    • Icon: Bug Bug
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    • None
    • Minecraft 18w19b
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    • Unconfirmed

      I tried to change beacon texture (add animation diffrent for top, and side) and I always gets Missing instead of programmed texture

       

       { "parent": "block/cube_column",
       "ambientocclusion": false,
       "textures":
      { "particle": "blocks/glass", "glass": "blocks/glass", "obsidian": "blocks/obsidian", "beacon": "blocks/beacon" "beacontop": "blocks/beacon_top" }
      ,
       "elements": [
       { "__comment": "Glass shell",
       "from": [ 0, 0, 0 ],
       "to": [ 16, 16, 16 ],
       "faces":
      { "down": \{ "uv": [ 0, 0, 16, 16 ], "texture": "#glass" }
      ,
       "up": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
       "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
       "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
       "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" },
       "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#glass" }
       }
       },
       { "__comment": "Obsidian base",
       "from": [ 2, 0.1, 2 ],
       "to": [ 14, 3, 14 ],
       "faces":
      { "down": \{ "uv": [ 2, 2, 14, 14 ], "texture": "#obsidian" }
      ,
       "up": { "uv": [ 2, 2, 14, 14 ], "texture": "#obsidian" },
       "north": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
       "south": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
       "west": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" },
       "east": { "uv": [ 2, 13, 14, 16 ], "texture": "#obsidian" }
       }
       },
       { "__comment": "Inner beacon texture",
       "from": [ 3, 3, 3 ],
       "to": [ 13, 14, 13 ],
       "faces":
      { "down": \{ "uv": [ 3, 3, 13, 13 ], "texture": "#beacontop" }
      ,
       "up": { "uv": [ 3, 3, 13, 13 ], "texture": "#beacontop" },
       "north": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
       "south": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
       "west": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" },
       "east": { "uv": [ 3, 2, 13, 13 ], "texture": "#beacon" }
       }
       }**
       ]
       }

       

       

      But if I change particle from glass to beacontop instead of new texture beacontop, model fully works. For me it means that there is something like a (probably) unwanted "lock" that activates when model uses more than 4 textures

            Unassigned Unassigned
            jirauser230872 user-39d6c (Inactive)
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              Created:
              Updated:
              Resolved: