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  1. Minecraft: Java Edition
  2. MC-129358

Flowing water acts like air

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 18w22b
    • Minecraft 18w19a, Minecraft 18w19b, Minecraft 18w20a, Minecraft 18w20b, Minecraft 18w20c, Minecraft 18w21a, Minecraft 18w21b
    • Confirmed

      I can't really explain this bug, but here's what I can say, look at the picture and the blue concrete blocks are where the water acts weirdly:

      • There is water there, you can check with a quick execute if ....
      • The "going in/out water" sounds effects acts like there isn't water there.
      • You cannot enter swimming mode trough.
      • You can continue swimming if you started swimming before entering it.
      • The conduit power vision is disabled, but you still have the effect.
      • It seems like it push you towards prismarine at cerains locations.
      • In survival mode, you don't have a respiration bar there (disable conduit to reproduce it).
      • Blocks cannot get waterlogged here. But placing a block near it make it waterlogged. Destroying it after this and replacing it make it become again, not waterlogged.
      • You can't fill a bucket of water here.
      • You can place a water bucket, but it will revert itself back to its weird state
      • You can see the outline of block selection, unlike normal water.

      Every single thing above acts to flowing water too. Try swimming at a location like this:

      The world file is joined to this report.

        1. 2018-05-09_11.03.24.png
          1.81 MB
          Hugman
        2. 2018-05-09_11.25.14.png
          649 kB
          Hugman
        3. 2018-05-09_11.31.19.png
          1.49 MB
          Hugman
        4. 2018-05-14_03.05.17.png
          579 kB
          Aaron Richardson
        5. 2018-05-20_14.21.53.png
          495 kB
          Sam K
        6. water.rar
          7.25 MB
          Hugman

            dinnerbone [Mojang] Nathan Adams
            Hugman_76 Hugman
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              Created:
              Updated:
              Resolved:
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