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  1. Minecraft: Java Edition
  2. MC-128926

Wrong observer timings

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 18w16a, Minecraft 18w20a, Minecraft 18w20b, Minecraft 18w20c, Minecraft 18w21a, Minecraft 18w21b, Minecraft 18w22a, Minecraft 18w22b, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3
    • Fix Version/s: Minecraft 1.13-pre4
    • Labels:
    • Confirmation Status:
      Community Consensus

      Description

      Summary

      Two observers facing into each other form a clock, as intended. However, in 1.13 the resulting clock has the wrong timings.

      Expected behavior

      In 1.11 and 1.12, pushing/pulling an observer (using a piston) in front of another observer creates a 4 gametick clock. The observers are out of phase: one is on for 2 gameticks while the other off for 2 gameticks, and then they switch.

      The bug

      In the 1.13 snapshots, the same clock has a 6 gametick cycle. Each observer is on for 2 gameticks then off for 4 gameticks.

      Why this should be fixed

      This behavior is wildly used to create fast clocks. A 4 gametick clock is useful as it matches the speed of droppers. By contrast, 6 gametick clocks have very few practical uses.

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              • Assignee:
                Unassigned
                Reporter:
                pallapallamc Palla Palla
              • Votes:
                75 Vote for this issue
                Watchers:
                26 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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