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  1. Minecraft: Java Edition
  2. MC-128479

Biome Blend Very Unoptimized

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 18w15a, Minecraft 18w16a
    • Fix Version/s: None
    • Environment:

      Windows 10
      Java 8 Update 161 (64-Bit)
      GTX 1060 6GB
      Intel i7-4790k @ 4.5 GHz

    • Confirmation Status:
      Unconfirmed

      Description

      The Biome Blend feature has been added, and I do love it as it makes the terrain much more attractive at 15x15 blending, however, at 15x15 there is significant lag when generating and loading chunks. It becomes more apparent at 32x32 render distance, but it's bad. I did an experiment. With FRAPS benchmark tool, I recorded the FPS I was getting at both 15x15 blend and no blend. For the purposes of the experiment I turned off V-SYNC and set the FPS limited to unlimited. With my system, I should get 60+ FPS constantly.

      Without blend, I got 153 FPS on average,
      With 15x15 blend, I got a measly 48 FPS on average, a third of what I was getting before.

      This feature needs some optimization.

        Attachments

        1. lagchart 15x15 1.png
          lagchart 15x15 1.png
          484 kB
        2. lagchart 15x15 2.png
          lagchart 15x15 2.png
          1.68 MB
        3. lagchart 15x15 3.png
          lagchart 15x15 3.png
          2.00 MB
        4. lagchart none 1.png
          lagchart none 1.png
          2.95 MB
        5. lagchart none 2.png
          lagchart none 2.png
          3.20 MB
        6. lagchart none 3.png
          lagchart none 3.png
          2.54 MB

          Activity

            People

            • Assignee:
              Unassigned
              Reporter:
              Freakin_Sweet Shnae Evanzo
            • Votes:
              1 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: