Affects Version/s: Minecraft 18w15a, Minecraft 18w16a, Minecraft 18w19a, Minecraft 18w19b, Minecraft 18w20a, Minecraft 18w20b, Minecraft 18w20c, Minecraft 18w21a, Minecraft 18w21b, Minecraft 18w22a, Minecraft 18w22b, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre4, Minecraft 1.13-pre5, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2
If a dolphin / turtles / guardian / elder guardian / cod / salmon or pufferfish is outside of water they will not really try to get back into it.
|18w19a / 18w19b||This bug is not fixed in version 18w19b
The dolphins turn in circles and do not find the water.
Dolphins just try to get into the water when they are right next to it.
If the dolphins are a few blocks away from the water, they still not try to reach it and then die.
|18w20a-18w22c / 1.13 pre 1-10 / 1.13 - 1.13.1||This bug is not fixed in version 18w20c
Dolphins and fish jump on land and do not really try to get into the water.
They jump around in the area more disoriented.
Sometimes a dolphin / fish gets into the water by accident, but this is the exception at the moment.
If you spawn a fish 1 block next to the water it dies in most of the cases.
Dolphins bounce up and down like fish but should rather paddle like the turtles to the water.
I spawned each entity 5 blocks from a large water source and documented if they made it into the water within 15 seconds.
I have tested this 10 times for each entity.
|Entity||Found water - Tries||Time|
|Dolphin||3 / 10||15 seconds|
|Turtle||3 / 10||15 seconds|
|Guardian||4 / 10||15 seconds|
|Elder Guardian||3 / 10||15 seconds|
|Cod||0 / 10||15 seconds|
|Salmon||1 / 10||15 seconds|
|Pufferfish||1 / 10||15 seconds|
Cod / Salmon and Pufferfish die most times before they reach the water