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Bug
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Resolution: Duplicate
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None
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Minecraft 18w11a, Minecraft 1.13, Minecraft 18w31a, Minecraft 1.13.1, Minecraft 18w43b, Minecraft 19w09a, Minecraft 1.14.3 Pre-Release 1, 1.14.4, 1.15 Pre-Release 2, 1.15, 1.15.2, 20w06a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3
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Confirmed
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Structures
The bug
When loading a structure containing a waterlogged block, that waterlogged block will spread its waterlogged state to other waterloggable blocks next to or below it. This repeats for those newly waterlogged blocks.
How to reproduce
- Download the attached waterlogged_test.zip datapack and install it
- Place a structure block in the world
- Load the structure test:waterlogged_test
- All waterloggable blocks are waterlogged, even though in the waterlogged_test.nbt file in the data pack only one block has waterlogged=true.
Example
Here is an example in video: https://youtu.be/s_VxTfJxtuw
- duplicates
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MC-130584 When a structure loads, water sources in the structure spread into waterloggable blocks
- Resolved