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  1. Minecraft: Java Edition
  2. MC-127644

Waterlogged blocks in structures spread to other waterloggable blocks when loading the structure

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 18w11a, Minecraft 1.13, Minecraft 18w31a, Minecraft 1.13.1, Minecraft 18w43b, Minecraft 19w09a, Minecraft 1.14.3 Pre-Release 1, 1.14.4, 1.15 Pre-Release 2, 1.15
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      The bug

      When loading a structure containing a waterlogged block, that waterlogged block will spread its waterlogged state to other waterloggable blocks next to or below it. This repeats for those newly waterlogged blocks.

      Here is a video showcasing the bug in detail.

      To reproduce

      1. Download the attached waterlogged_test.zip datapack and install it
      2. Place a structure block in the world
      3. Load the structure test:waterlogged_test
      4. All waterloggable blocks are waterlogged, even though in the waterlogged_test.nbt file in the data pack only one block has waterlogged=true.

      Original description

      I found a bug where if you save and load any waterlogged blocks of any kind in a structure block, they will spread their waterlogged state to blocks that can be waterlogged (but previously weren't before) if they are in direct contact with the original waterlogged block (or any created on the loading of the structure).

      Here's a video I made explaining the issue further: https://www.youtube.com/watch?v=s_VxTfJxtuw

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              • Assignee:
                Unassigned
                Reporter:
                R2bEEaton R2bEEaton
              • Votes:
                18 Vote for this issue
                Watchers:
                15 Start watching this issue

                Dates

                • Created:
                  Updated:
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