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Bug
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Resolution: Unresolved
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None
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Minecraft 18w08b, Minecraft 18w10a, 1.15.2, 20w21a, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16.3, 1.17.1 Pre-release 2, 1.17.1, 1.18.2 Pre-release 1, 1.18.2 Pre-release 3, 1.19.2, 1.20.4
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Confirmed
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Mob spawning
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Normal
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Gameplay
The bug
The issue is that the new phantom mob spawns above mushroom islands, even though no other hostile mob can do the same. This contradicts the previous spawning system.
Through testing on multiple superflat worlds of various biomes, I have found that phantoms spawn over mushroom islands, along with every other overworld biome.
This isn't much of an issue for most, but if anyone was to set up a base on a mushroom island, this harms the very concept of it being a location without any hostile mobs.
This should be an easy fix since they have already been removed from the end. I'm guessing it was overlooked because they have their own spawning system completely independent from other hostile mobs.
Code analysis
Code analysis can be found in this comment.
- is duplicated by
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MC-136799 Phantoms spawn in Mushroom Fields and Mushroom Field Shore biomes
- Resolved
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MC-185163 Phantoms Spawn in Mushroom Islands
- Resolved
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MC-237567 Phantoms Spawn in the Mushroom Fields Biome
- Resolved
- relates to
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MC-93271 Mushroom island ocean overlapping other biomes causing mobs to spawn on mushroom islands
- Open
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MC-127599 Phantoms can spawn in the void biome
- Reopened
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MC-227735 Zombie reinforcements can spawn on biomes where regular zombies can't
- Resolved