When using the recipe book to craft a dispenser, it will reject a bow if it has the Damage:0 tag.
The reason this is an issue is because the Damage tag is written after reloading the world, even if it equals 0. Items do not initially have this tag when taken out of the creative inventory, crafted, repaired, /give, etc.
- Allow the recipe book to use bows with a Damage tag of 0 and bows with no Damage tag at all
- Allow the recipe book to use bows with a Damage tag of 0 and change damageable items to have the Damage tag by default
- Remove and don't write the Damage tag if it equals 0
A fix should be made with
MC-124876 in mind.