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Bug
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Resolution: Fixed
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Minecraft 18w07a, Minecraft 18w07b, Minecraft 18w07c, Minecraft 18w11a, Minecraft 18w14a, Minecraft 18w20a, Minecraft 18w20b
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Windows 10 - 64 bit;
Java - version 8 update 161
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Confirmed
Trident, when thrown, seems to affect how nearby entities look in the same light level. The effect can disappear when player's camera is placed in a different angle, or when player is close to the trident. Similar thing happens even with enchanted trident.
Steps to reproduce:
1. Throw the trident on the ground or directly on the mob (the effect is similar in mid-air, but it lasts much shorter)
2. If necessary, adjust the player's position to see the effect
The glitch is best visible on the screenshot titled "5"
- is duplicated by
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MC-125449 Trident Lighting Glitch
- Resolved
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MC-125730 extra trident bug
- Resolved
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MC-126048 The new Trident has lighting issues.
- Resolved
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MC-126071 Creeper get highlighted when the trident is thrown
- Resolved
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MC-127936 Loyalty III - Gets white glow When I throw the Trident.
- Resolved
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MC-128580 Creatures glow after throwing a trident
- Resolved
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MC-128719 Armor Stands next to Tridents lose their Lightning
- Resolved
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MC-129621 When Trident is thrown out, the surrounding creatures will be rendered wrong.
- Resolved
- relates to
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MC-79697 Entities don't render properly when next to invisible spider, charged creeper, or wither boss with armor
- Resolved
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MC-79867 Guardian beam brightens nearby entities
- Resolved
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MC-108893 Standing in a chunk with an End Crystal with a Beam Target causes entity shading to render incorrectly
- Resolved