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Bug
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Resolution: Invalid
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None
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Minecraft 1.12.2, Minecraft 18w05a
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None
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Unconfirmed
I type the command: give @p diamond_sword 1 1561
{Unbreakble:1b}And I have a texture that gives me a different sword when the diamond sword is on its last hit. It shows up when the sword isn't unbreakable, but it doesn't when it is.
I'm trying to make a map where there are other textures for the sword, but I dont want the sword to break at the same time. I tested this in 1.10, and the texture still showed up even when the sword was unbreakable.