Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-124417

Can't set leaves blockstates

XMLWordPrintable

    • Unconfirmed

      So leaves (e. g. minecraft:spruce_leaves) have two properties: decayable and check_decay.

      So I tried to have a different model for decayable=false,check_decay=false:

      {
          "variants": {
              "decayable=true,check_decay=false": { "model": "bookshelf" },
              "decayable=true,check_decay=true": { "model": "bookshelf" },
              "decayable=false,check_decay=true": { "model": "bookshelf" },
              "check_decay=false,decayable=false": { "model": "granite" }
          }
      }
      
      

      The resource pack is loading fine but no matter what block state I set with setblock, the model used is always the standard model.

      By adding "normal": { "model": "andesite" } I figured out that Minecraft is only using the normal block model. That's very inconsistent as you can set custom blockstate models for all other blocks.

            Unassigned Unassigned
            Siphalor Siphalor
            Votes:
            0 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: