Details
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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: Minecraft 18w02a
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Fix Version/s: Minecraft 18w03a
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Labels:None
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Environment:Windows 10, Java 8 64bits
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Confirmation Status:Confirmed
Description
The new /teleport ... facing is not working correctly
for example:
/teleport @s ~ ~ ~ facing 0 0 0
would not rotate the player at all
and use facing entity would have incorrect results too,for example
/teleport @p ~ ~ ~ facing entity @e[type=armor_stand,limit=1] feet
and
/teleport @p ~ ~ ~ facing entity @e[type=armor_stand,limit=1] eyes
both command produces unintended result
Attachments
Issue Links
- relates to
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MC-124051 Varieties of /teleport create ambiguities for tab-completion
- Resolved