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Bug
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Resolution: Fixed
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Minecraft 18w01a
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Confirmed
The bug
/teleport <player> facing <entity> doesn't work if the entity is not rendered, unlike other /teleport operations. This means that if the entity is over ~80m away horizontally, the entity will de-render, and the command won't actually do anything but will give the same feedback as if it had worked properly.
/teleport <player> <entity> does not require the entity to be within rendering distance.