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  1. Minecraft: Java Edition
  2. MC-123818

/teleport <player> facing <entity> doesn't work if the entity is not rendered, unlike other /teleport operations.

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    • Confirmation Status:
      Confirmed

      Description

      The bug

      /teleport <player> facing <entity> doesn't work if the entity is not rendered, unlike other /teleport operations. This means that if the entity is over ~80m away horizontally, the entity will de-render, and the command won't actually do anything but will give the same feedback as if it had worked properly.

      /teleport <player> <entity> does not require the entity to be within rendering distance.

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            • Assignee:
              Unassigned
              Reporter:
              paint Paint
            • Votes:
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                Updated:
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