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  1. Minecraft: Java Edition
  2. MC-123750

/execute store result can't apply to NBT values bigger than 10 as double

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    • Icon: Bug Bug
    • Resolution: Invalid
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    • Minecraft 17w50a
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    • Unconfirmed

      Scoreboard values aren't parsed to double if result with multiplier is bigger than 10.
      For example command:

      /execute store result entity @e[type=arrow,limit=1] Motion[1] double 0.001 run scoreboard players get @p pos1y

      will not work when pos1y is bigger than 1000 even when Motion over 10 is availible (pos1y=1230 should be parsed and inserted to Motion[1] as 1.23e+1 instead it tries to place 12.3 as double and fails).

      Why this is important: It's extremaly useful for raytracing with high Motion arrows.

            Unassigned Unassigned
            Toboe_Irbis [Helper] MichaƂ
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