Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-118732

Ocelots enclosed in fences despawning

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Affects Version/s: Minecraft 1.12
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 8.1 64 bits, Java 1.8.0_25 64 bit, 12 GB of RAM, Intel HD Graphics, 2x CPU G3250 @ 3.2 GHz
    • Confirmation Status:
      Unconfirmed

      Description

      I captured a baby ocelot with a lead from a nearby jungle biome and keep it inside some spruce fences over a frozen lake, but when I went away for a while it had despawn. Later on I captured a grown up ocelot in the same fences, and it despawn in the same way. I'm not sure if it's because the floor inside the fences is made of ice, or because it needs a name tag, which I didn't had at the moment (nor an anvil), but I know most animals inside a fence never despawn if it's more little than about 20 blocks, and mine is 7 x 7 blocks, so it should be fine. And by the way, when the ocelots despawned they were a horse and a sheep inside the same fence, but luckily they never despawned and are still there. Maybe the ocelots were made to despawn because they always got stuck between the jungle leaves and holes and created too much lag? But in any case, it will be cool before it despawn to check around it if it's inside some fences or no, to decide it has to despawn or no, like the other animals do correctly.

        Attachments

          Activity

            People

            • Assignee:
              Unassigned
              Reporter:
              Jupisoft Jupisoft
            • Votes:
              0 Vote for this issue
              Watchers:
              1 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved:

                Potential Duplicates