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Bug
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Resolution: Fixed
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Minecraft 1.11.2, Minecraft 17w16a, Minecraft 17w16b
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Confirmed
The bug
Specifying an unknown entity property in the entity_properties loot table condition causes the server to crash if the affected loot tables replaces a default one. Minecraft (client) remains open but stays at the "Loading world" screen.
This probably affects previous versions as well, but I have not tested those.
Description: Exception in server tick loop com.google.common.util.concurrent.UncheckedExecutionException: java.lang.IllegalArgumentException: Unknown loot entity property 'minecraft:profession' at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2217) at com.google.common.cache.LocalCache.get(LocalCache.java:4154) at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:4158) at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:5147) at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:5153) at bes.a(SourceFile:46) at bes.a(SourceFile:52) at bes.<init>(SourceFile:42) at nq.b(SourceFile:161) at cfz.a(SourceFile:98) at cfz.j(SourceFile:130) at net.minecraft.server.MinecraftServer.run(SourceFile:436) at java.lang.Thread.run(Thread.java:745) Caused by: java.lang.IllegalArgumentException: Unknown loot entity property 'minecraft:profession' at bfp.a(SourceFile:33) at bfk$a.a(SourceFile:63) at bfk$a.b(SourceFile:41) at bfj$a.a(SourceFile:88) at bfj$a.deserialize(SourceFile:76) at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) at com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.read(TypeAdapterRuntimeTypeWrapper.java:41) at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:72) at com.google.gson.Gson.fromJson(Gson.java:887) at com.google.gson.Gson.fromJson(Gson.java:952) at com.google.gson.internal.bind.TreeTypeAdapter$GsonContextImpl.deserialize(TreeTypeAdapter.java:162) at qf.a(SourceFile:437) at qf.a(SourceFile:453) at ben$a.a(SourceFile:76) at ben$a.deserialize(SourceFile:71) at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) at com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.read(TypeAdapterRuntimeTypeWrapper.java:41) at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:72) at com.google.gson.Gson.fromJson(Gson.java:887) at com.google.gson.Gson.fromJson(Gson.java:952) at com.google.gson.internal.bind.TreeTypeAdapter$GsonContextImpl.deserialize(TreeTypeAdapter.java:162) at qf.a(SourceFile:437) at qf.a(SourceFile:453) at bep$a.a(SourceFile:119) at bep$a.deserialize(SourceFile:115) at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) at com.google.gson.Gson.fromJson(Gson.java:887) at com.google.gson.Gson.fromJson(Gson.java:852) at com.google.gson.Gson.fromJson(Gson.java:801) at com.google.gson.Gson.fromJson(Gson.java:773) at bes$a.b(SourceFile:96) at bes$a.a(SourceFile:64) at bes$a.load(SourceFile:56) at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3716) at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2424) at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2298) at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2211) ... 12 more
How to reproduce
- Download the attached loot table pig.json and move it in the following directory of your world file
data\loot_tables\minecraft\entities
- Open the world