-
Bug
-
Resolution: Fixed
-
Minecraft 17w13a
-
Unconfirmed
I was testing the new advancements and I noticed something. I wanted to make it so there are 3 different stages to making a beacon. First layer (normal), second layer (2 high + beacon on top) and so on.
There are advancements that overlap other advancements because the game doesn't know where to put it otherwise.
When a advancement branches out into 3 other advancements it will place one right next to it and the other two above and below it. It ignores that advancement that is below/above it.
''Schermopname (40)'' shows the nether wart advancement.
''Schermopname (41)'' shows that the nether wart advancement is overlapped by a beacon advancement.
Let's look at the file that makes the glass bottle: The parent shows that the beacon is not the previous tier
{ "display": { "icon": "minecraft:glass_bottle", "title": "Brew a Potion", "frame": "challenge" }, "parent": "minecraft:nether/get_netherwart", "criteria": { "potion": { "trigger": "minecraft:inventory_changed", "conditions": { "items": [ { "item": "minecraft:potion" } ] } } } }