-
Bug
-
Resolution: Invalid
-
None
-
Minecraft 1.11.2
-
None
-
Windows 10 , don't know my java version , it's very much likely to be the latest at the time i'm posting this , i tend to keep it up to date
-
Unconfirmed
-
Creative
Hmm i'm not too comfortable using the default "what i expected what happened etc" so i'll do it my own way , i'm pretty sure i can make the issue clear anyway
The issue is :
If i summon a mooshroom with 2500 hp , the mooshroom will actually only have 2048 hp
(works for every mob i'm just using a mooshroom for fun)
(works with every hp value above 2048hp)
(note : when i say work i mean doesn't work as it should)
Basically i can't get a mob with more than 2048 hp using attribute modifiers
(other note : giving the mooshroom healthboost after being spawned with 2048 hp doesn't give it more hp either)
(note : picture is on a 1.11 server just to show exactly how much hp it is , but i also tested it on a completely vanilla 1.11.2 singleplayer map)
Commands used :
Mooshroom summon :
/summon mooshroom ~ ~1 ~ {CustomName:"[Boss] Evil Mooshroom (lvl 90)",CustomNameVisible:1,Health:2500.0f,Attributes:[
{Name:generic.followRange,Base:60},
{Name:generic.maxHealth,Base:2500}]}
Testing tool :
/give @p minecraft:carrot_on_a_stick 1 0 {AttributeModifiers:[
{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Slot:"mainhand",Amount:2048,Operation:0,UUIDMost:77283,UUIDLeast:170432}]}
How i tested it :
Spawned the mob with supposedly 2500 hp
Hit it with a carrot on a stick that gives 2048 ad , mob gets one shot