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Bug
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Resolution: Fixed
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Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.14.3
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Confirmed
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(Unassigned)
The bug
Zombies of a village siege spawn even if the gamerule doMobSpawning is turned off.
How to reproduce
Village sieges only happen
- when the moon is at the zenith
- when a player (not being a spectator) is nearby
- when no second village is close
- when the village has at least 10 doors
- when the village has at least 20 villagers
- with a chance of 1 / 10
Because a siege only happens with a chance of 1 / 10 it is easier to cause one by having a clock (for example repeater) setting the time to day, waiting a short moment (for example one redstone tick), setting the time to 18000 and then waiting a little bit longer.
- Create a Superflat world with the preset "Classic Flat"
- Turn the gamerule doMobSpawning off
/gamerule doMobSpawning false
- Get to a nearby village, for example by using /locate Village, and wait
- is duplicated by
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MC-155176 Zombie Sieges Spawn when doMobSpawning is false
- Resolved
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MC-156001 doMobSpawning set to false doesn't stop zombies from spawning by villagers.
- Resolved
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MC-156295 Zombie raids still occur when the gamerule doMobSpawning is disabled
- Resolved
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MC-156497 Zombies spawn in night time when villagers are near even though the /gamerule domobspawning is false
- Resolved
- relates to
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MC-155092 Zombie sieges can happen on mushroom islands
- Resolved
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MC-59440 Siege zombies spawn inside some blocks
- Resolved