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Bug
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Resolution: Duplicate
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None
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Minecraft 16w50a
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None
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OS: Windows 10 (ver 10.0, arch amd64)
Java: 1.8.0_25 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.70 (bootstrap 100)
Minecraft: 1.7.9 (updated Wed Jun 01 04:45:48 PDT 2016)
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Unconfirmed
[It did not let me choose 1.7, but it is a bug with all 1.7 versions, It was 1.7.9 in this specific case]
Put the summary of the bug you're having here
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 12/15/16 10:33 PM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bom.a(SourceFile:271)
at bom.a(SourceFile:220)
at ban.a(SourceFile:1694)
at ban.a(SourceFile:1652)
at bln.a(SourceFile:123)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bct.c(SourceFile:78)
at ban.p(SourceFile:1343)
at ban.ak(SourceFile:774)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bom.a(SourceFile:271)
at bom.a(SourceFile:220)
at ban.a(SourceFile:1694)
at ban.a(SourceFile:1652)
at bln.a(SourceFile:123)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bct.c(SourceFile:78)
– Affected screen –
Details:
Screen name: bct
– Affected level –
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~ERROR~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at blr.a(SourceFile:289)
at ban.b(SourceFile:1972)
at ban.f(SourceFile:737)
at net.minecraft.client.main.Main.main(SourceFile:148)
– System Details –
Details:
Minecraft Version: 1.7.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 61248624 bytes (58 MB) / 184123392 bytes (175 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 360 GL version 4.5.14008 Compatibility Profile Context 21.19.137.1, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: FaithYellow
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
What I expected to happen was...:
It should have let me join the server
What actually happened was...:
I tried multiple times to open minecraft 1.7.10 and join a server. I opened the launcher successfully but when I try to join a multiplayer server, it crashes.
Steps to Reproduce:
1. Open 1.7.10
2. Join a multiplayer server
3. Crash
- duplicates
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MC-38527 Crash after changing max view distance to 20 chunks in options.txt / Render distance too high in options.txt after downgrading
- Resolved