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  1. Minecraft: Java Edition
  2. MC-111456

NoAI tag affects gravity again

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.11, Minecraft 16w50a
    • None
    • Windows 10
      Java 8
    • Unconfirmed

      In Minecraft 1.11 and onwards, the NoAI data tag now causes mobs to no longer be affected by Motion. This is a problem because it makes mobs basically immobile and impossible to move. (Breaking minigames, certain contraptions, etc.)

      Basically, this is the inverse of https://bugs.mojang.com/browse/MC-96565, where NoAI first had its behaviour changed.

      I thought the NoGravity tag was intended to replace this functionality.

      What I expected to happen was...
      The entities that have a NoAI tag set to 1 won't obey physics.
      What actually happened was...
      The entities with NoAI set to 1 would still obey physics.
      Steps to reproduce:
      Load up a world in 1.11, or snapshot 16w50a.
      Get any mob, and use the command:

      /entitydata @e[r=30] {NoAI:1}

      The mob will freeze in place, and no longer be affected by motion.

            Unassigned Unassigned
            Rickyling Ricky Ling
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              Created:
              Updated:
              Resolved: