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  1. Minecraft: Java Edition
  2. MC-110815

Slimes are summoned with the wrong amount of health

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 24w19a
    • Minecraft 1.11, Minecraft 1.11.2, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w08b, Minecraft 19w09a, 1.15.2, 20w17a, 20w20b, 20w46a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w08b, 21w11a, 21w17a, 1.17.1, 1.18.2, 1.19, 1.19.4
    • None
    • Confirmed
    • (Unassigned)

      After summoning in a slime (i'm pretty sure size doesn't matter) they seem to be invulnerable for the first hit.

      If hit, they will indicate a strong hit, with a lot of hearts (I counted 8-10 i believe) showing up, even on the smallest ones (harder to see on the bigger ones since the hearts seem to be displayed partially inside them).

      Steps to reproduce:

      /summon slime ~ ~ ~ {Size:0}

      punch it with your hand.

      what i expected: the slime dies.
      what happened: the slime displays a lot of hearts and survives, actually dying at the second hit.

        1. 2016-11-27_00.31.30.png
          465 kB
          Plagiatus
        2. MC-110815.mp4
          4.37 MB
          [Mod] Avoma
        3. MC-110815.png
          610 kB
          [Mod] Avoma

            Unassigned Unassigned
            Plagiatus Plagiatus
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              Created:
              Updated:
              Resolved:
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