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  1. Minecraft: Java Edition
  2. MC-110815

Slimes are summoned with the wrong amount of health

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.11, Minecraft 1.11.2, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w08b, Minecraft 19w09a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      After summoning in a slime (i'm pretty sure size doesn't matter) they seem to be invulnerable for the first hit.

      If hit, they will indicate a strong hit, with a lot of hearts (I counted 8-10 i believe) showing up, even on the smallest ones (harder to see on the bigger ones since the hearts seem to be displayed partially inside them).

      Steps to reproduce:

      /summon slime ~ ~ ~ {Size:0}

      punch it with your hand.

      what i expected: the slime dies.
      what happened: the slime displays a lot of hearts and survives, actually dying at the second hit.

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            • Assignee:
              Unassigned
              Reporter:
              Plagiatus Plagiatus
            • Votes:
              4 Vote for this issue
              Watchers:
              5 Start watching this issue

              Dates

              • Created:
                Updated:
                CHK: