Uploaded image for project: 'Minecraft'
  1. Minecraft
  2. MC-110783

Final firework rocket of a stack does not explode

    Details

    • Confirmation Status:
      Confirmed

      Description

      From a stack of firework rockets, all explode correctly but the final one: The final one does not explode at all. (For a stack of one rocket, this looks as if no rocket would explode.)

      This happens regardless whether the rockets are placed directly by a player or if they are launched from a dispenser.

      This was not observed before in Minecraft Version 1.10 on the same system.

      Code analysis

      Based on 1.11 decompiled using MCP 9.35 rc1

      This happens because the constructor net.minecraft.entity.item.EntityFireworkRocket.EntityFireworkRocket(World, double, double, double, ItemStack) saves the used item as FireworksItem instead of a copy of it. This means when you use the last firework item, the stored item has the count of 0 and is invalid.

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Excited [Mojang] Maria Lemón
                Reporter:
                Joischmid Joachim Schmid
              • Votes:
                4 Vote for this issue
                Watchers:
                5 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: