Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-109962

multiplayer is not working

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.10.2
    • None
    • OS: Windows 10 (ver 10.0, arch x86)
      Java: 1.8.0_25 (by Oracle Corporation)
      Launcher: Minecraft Launcher 1.6.69 (bootstrap 100)
      Minecraft: 1.10.2 (updated Sat Oct 22 22:28:03 CEST 2016)
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // Don't do that.

      Time: 11-11-16 16:23
      Description: Rendering screen

      java.lang.IllegalArgumentException: bad Base64 input character at 4026: 0 (decimal)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      at bhm.c(SourceFile:212)
      at bhm.a(SourceFile:145)
      at bed.a(SourceFile:25)
      at bei.b(SourceFile:410)
      at bei.a(SourceFile:210)
      at bhj.a(SourceFile:295)
      at bnz.a(SourceFile:1062)
      at bcx.av(SourceFile:991)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Client thread
      Stacktrace:
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      at bhm.c(SourceFile:212)
      at bhm.a(SourceFile:145)
      at bed.a(SourceFile:25)
      at bei.b(SourceFile:410)
      at bei.a(SourceFile:210)
      at bhj.a(SourceFile:295)

      – Screen render details –
      Details:
      Screen name: bhj
      Mouse location: Scaled: (206, 141). Absolute: (412, 197)
      Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
      Stacktrace:
      at bnz.a(SourceFile:1062)
      at bcx.av(SourceFile:991)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.10.2
      Operating System: Windows 10 (x86) version 10.0
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
      Memory: 74216720 bytes (70 MB) / 232452096 bytes (221 MB) up to 523501568 bytes (499 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.10.2
      LWJGL: 2.9.4
      OpenGL: AMD Radeon HD 6800 Series GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (Australia)
      Profiler Position: N/A (disabled)
      CPU: 4x AMD Phenom(tm) II X4 965 Processor

            Unassigned Unassigned
            samhermans sam hermans
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: