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  1. Minecraft: Java Edition
  2. MC-109020

Weird behavior with taged & markered armor stands.

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 16w42a, Minecraft 16w43a
    • Fix Version/s: Minecraft 16w44a
    • Labels:
      None
    • Confirmation Status:
      Confirmed

      Description

      Let's do a experiment :

      Place 3 command blocks that you'll activate in this order :

      /summon armor_stand ~ ~1 ~ {Tags:["A"],Marker:1}
      /entitydata @e[tag=A] {Tags:["B"]}
      /execute @e[tag=B] ~ ~ ~ say test
      

      Everything will work as expected, and the armor_stand will say "test".

      Now kill the armor_stand, and change the 3rd command with this :

      /execute @e[tag=B] ~ ~ ~ kill @e[r=0]
      

      Reactivate all the command blocks.

      Strangely, the armor_stand won't be killed, and "Failed to execute 'kill @e[r=0]' as Armor Stand" will appear in the command output.

      Kill the armor_stand again, and just set the marker's value in the 1st command block to 0.

      Reactivate all the command blocks.

      Now, the armor_stand was killed...

      Initially, I thought that this bug is related to MC-88533, but the basic

      /summon armor_stand ~ ~1 ~ {Tags:["A"],Marker:1}
      

      &

      /execute @e[tag=A] ~ ~ ~ kill @e[r=0]
      

      works perfectly.

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              • Assignee:
                searge [Mojang] Searge (Michael Stoyke)
                Reporter:
                BluHugo Bytenka
              • Votes:
                1 Vote for this issue
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                4 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: