The lightning entity does create random fires on impact for server and the client.
By chance the client creates fires without the server knowing about them.
These fires are not affected by rain, don't spread and don't hurt enties since they don't exist for the server.
The client shouldn't be allowed to create these fires on it's own. The fires created by the server get send to him anyways.
Steps to Reproduce:
1. Go into a biome other then desert, hell or sky.
2. Turn on a thunderstorm (/weather thunder)
3. Wait a few minutes and look out for fires which are not affected my the rain.
Video of these fires: http://www.youtube.com/watch?v=cSFhVL_ES3M#t=0m47s
This post maybe means the same bug. But since the one I posted has nothing to do with doFireTick I'm not sure about that.
https://mojang.atlassian.net/browse/MC-24
- is duplicated by
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MC-24 Ghost Fire caused by lightnings while game rule doFireTick false
- Resolved
-
MC-131 lightning fire put out by rain creates ghost light
- Resolved
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MC-789 I'm catching on fire
- Resolved
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MC-1135 Lightning strikes create clientsided (phantom/ghost) fire. The client shouldn't be allowed to create this fire.
- Resolved
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MC-1961 Lightning fire bug
- Resolved
-
MC-2141 Kind of like ghost fire bug
- Resolved
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MC-2565 'Infinite' tall grass fire cannot be extinguished
- Resolved