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Bug
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Resolution: Unresolved
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None
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Minecraft 1.10.2, Minecraft 16w41a, 20w07a, 1.16.4, 20w48a, 21w03a, 21w05b, 21w06a, 21w17a, 1.20.3 Pre-Release 2
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Confirmed
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Networking, Rendering
The bug
If a player is steering a boat, a second passenger will only rotate client-side.
How to reproduce
- Use the following command
/summon boat ~ ~ ~ {Passengers:[{id:"armor_stand"}]}
- Run the /data get entity command on the armor stand and have a look at its Rotation, it should be [0.0f,0.0f]
/data get entity @e[type=minecraft:armor_stand,sort=nearest,limit=1]
- Get in the boat and turn only very slightly
- Run the /data get entity command on the armor stand and have a look at its Rotation
/data get entity @e[type=minecraft:armor_stand,sort=nearest,limit=1]
→ It is still [0.0f,0.0f]
The reason
The following is based on a decompiled version of Minecraft 1.10 using MCP 9.30.
This happens because the method net.minecraft.entity.item.EntityBoat.controlBoat() which modifies the net.minecraft.entity.item.EntityBoat.deltaRotation value is only called client-side. It might make more sense for not steering passengers to use the rotation of the boat.
Note: At some point the method net.minecraft.entity.item.EntityBoat.applyYawToEntity(Entity) corrects the value.