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Bug
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Resolution: Works As Intended
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None
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Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 17w16b, Minecraft 17w17a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 4, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w47b, Minecraft 17w48a, Minecraft 18w01a, Minecraft 18w03b, Minecraft 18w05a, Minecraft 18w16a, Minecraft 18w19a, Minecraft 18w21a, Minecraft 18w22a, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre4, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03b, Minecraft 19w03c, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, 1.14.4, 19w39a
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Confirmed
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World generation
How to reproduce
Use the following command
/setblock ~2 ~ ~ end_gateway{Age:4780L}
→ The beam appears one second (20 ticks) after the end gateway was placed, despite no entity being teleported
Workaround
tryashtar mentioned a workaround for the time being:
Set the end gateway's Age to a negative value for example -9223372036854775808L since that is the lowest long value possible and is about 14623560433 years in the real world.
Note: Be aware that this workaround will also remove any beam occurrence even if an entity enters that gateway
(as long as the gateway got a negative Age value).
If you do need a beam whenever an entity enters the gateway, but want to additionally prevent the currently periodically recurring beam each 2400 ticks, set e.g. a command block contraption with a timer that resets the gateway's age to 200 (timer at maximum at 2199 ticks = 1 minute and 49,95 seconds realtime).
Code analysis
See this comment.