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  1. Minecraft: Java Edition
  2. MC-106841

x,y,z,dx,dy,dz don't always work correctly with c=1

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 16w35a
    • None
    • Windows 7 64 bit, Java 8
    • Unconfirmed

      Executing this commands results in two outputs "test":
      {{/summon armor_stand -6 54 34

      {NoGravity:1}

      }}
      {{/summon armor_stand -5 54 35

      {NoGravity:1}

      }}
      /execute @e[type=armor_stand,x:-7,y:51,z:33,dx:10,dy:3,dz:10,c=1] ~ ~ ~ say test
      Because the target selector contains c=1, it should just give out one output, but it gives two. Interestingly other coordinates correctly just give one result, for example this:
      /summon armor_stand 1 1 1 {NoGravity:1}
      /summon armor_stand 2 2 2 {NoGravity:1}
      /execute @e\type=armor_stand,x=0,y=0,z=0,dx=5,dy=5,dz=5,c=1] ~ ~ ~ say test
      ...gives just one output "test". I also tried both coordinates (x and z) going over the +/- mark, just one going over, both being completely in the negative area and much more, but I could only reproduce it with those coordinates. But with them it's consistent.

            Unassigned Unassigned
            FaRo1 Fabian Röling
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              Created:
              Updated:
              Resolved: