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Bug
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Resolution: Invalid
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None
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Minecraft 1.10.2
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None
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Unconfirmed
I launched the game for the first time after purchasing, no problem. I went to settings to turn on full screen mode and the game crashed. It wont launch now
I have attached two crash logs, one from the initial crash then another from when i tried to launch again
(Initial)
---- Minecraft Crash Report ----
// Why did you do that?
Time: 8/22/16 9:17 PM
Description: Updating screen events
java.lang.IllegalStateException: Mouse must be created before you can read events
at org.lwjgl.input.Mouse.next(Mouse.java:444)
at bft.p(SourceFile:385)
at bcx.t(SourceFile:1586)
at bcx.av(SourceFile:968)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at org.lwjgl.input.Mouse.next(Mouse.java:444)
at bft.p(SourceFile:385)
– Affected screen –
Details:
Screen name: bgb
Stacktrace:
at bcx.t(SourceFile:1586)
at bcx.av(SourceFile:968)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
– System Details –
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 82878728 bytes (79 MB) / 216272896 bytes (206 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~ERROR~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) X4 860K Quad Core Processor
(When I try to launch the game again, says this each time)
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 8/22/16 9:20 PM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bob.L(SourceFile:838)
at bcx.a(SourceFile:913)
at bcx.av(SourceFile:973)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– System Details –
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 47678360 bytes (45 MB) / 196177920 bytes (187 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~ERROR~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) X4 860K Quad Core Processor