Beacons are way too low for the beams, the beam when looking in a beacon you can see visible
Fix: (Based on MCP 9.30)
TileEntityBeaconRenderer.java
public void renderTileEntityAt(TileEntityBeacon te, double x, double y, double z, float partialTicks, int destroyStage) { this.renderBeacon(x, y+0.19, z, (double)partialTicks, (double)te.shouldBeamRender(), te.getBeamSegments(), (double)te.getWorld().getTotalWorldTime()); //added y+0.19 to raise the beam }
- is duplicated by
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MC-162815 Beacon Beam texture shows at the bottom of Beacons
- Resolved