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  1. Minecraft: Java Edition
  2. MC-106072

Resource pack loaded as FOLDER doesn't show ingame anymore

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 16w32b
    • Fix Version/s: Minecraft 16w33a
    • Labels:
      None
    • Confirmation Status:
      Confirmed

      Description

      When you create resource packs, even more so models, it is very useful to only load a resource pack as FOLDER, so you can actively/live edit files while being ingame at the same time, reload texture packs with F3-T, and see your changes rightaway.

      In 16w32b this is not possible, at least not for me with Windows 7, Java 8.101, whereas for a friend of mine who runs Linux it is still possible.

      E.g. I changed a lapisblock texture and can only see it when I load the resourcepack as ZIP into my client, but NOT if I load the very same resource pack as (unpacked) FOLDER.

      In the 16w32a-snapshot the FOLDER does work for me still, but NOT in 16w32b.

      Steps to reproduce
      To faciliate it, I attached a lapisblock-only-texturepack as ZIP, there is nothing else in that pack as files than the lapisblock texture, the pack.png (default) and the pack.mcmeta.
      Unpack "16w32b-lapisblock-test.zip"
      Load only the unpacked folder as resourcepack
      Test one time in 16w32a, then in 16w32b.

      In 16w32b it won't be displayed (unless apparently you're on Linux OS)?

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              • Assignee:
                grum [Mojang] Grum (Erik Broes)
                Reporter:
                LapisDemon Meri Diana
              • Votes:
                8 Vote for this issue
                Watchers:
                7 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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