Affects Version/s: Minecraft 16w32b
Fix Version/s: Minecraft 16w33a
When you create resource packs, even more so models, it is very useful to only load a resource pack as FOLDER, so you can actively/live edit files while being ingame at the same time, reload texture packs with F3-T, and see your changes rightaway.
In 16w32b this is not possible, at least not for me with Windows 7, Java 8.101, whereas for a friend of mine who runs Linux it is still possible.
E.g. I changed a lapisblock texture and can only see it when I load the resourcepack as ZIP into my client, but NOT if I load the very same resource pack as (unpacked) FOLDER.
In the 16w32a-snapshot the FOLDER does work for me still, but NOT in 16w32b.
Steps to reproduce
To faciliate it, I attached a lapisblock-only-texturepack as ZIP, there is nothing else in that pack as files than the lapisblock texture, the pack.png (default) and the pack.mcmeta.
Load only the unpacked folder as resourcepack
Test one time in 16w32a, then in 16w32b.
In 16w32b it won't be displayed (unless apparently you're on Linux OS)?