Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: Minecraft 1.10.2
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Fix Version/s: None
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Labels:None
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Environment:Windows 10
Java 8 Update 101
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Confirmation Status:Unconfirmed
Description
I tried to summon a Villager with slowness 99 already active on it. This is the command I used:
/summon Villager ~ ~1 ~ {ActiveEffects:[
{Ambient:0b,ShowParticles:1b,Duration:99999,Id:2b,Amplifier:99b}],Tags:["slowTest"]}
The code for the effects is directly copied from an existing mob with an effect. I merely changed the Id, Duration and Amplifier. Even so, I tested it by changing the Id. When changed, it works perfectly, unless I change it to speed.
Attachments
Issue Links
- duplicates
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MC-32575 The /summon (potion) effects for mobs: speed and slowness
- Resolved