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  1. Minecraft: Java Edition
  2. MC-105486

My Game Crashed...again...and again....AND AGAIN!

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.10.2
    • None
    • Uhhhh I don't know?
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // I feel sad now

      Time: 7/20/16 4:53 PM
      Description: Updating screen events

      java.lang.IllegalStateException: failed to create a child event loop
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
      at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
      at md$1.a(SourceFile:61)
      at md$1.b(SourceFile:58)
      at ol.c(SourceFile:10)
      at md.a(SourceFile:138)
      at bcx.a(SourceFile:2158)
      at bif.e(SourceFile:227)
      at bif.a(SourceFile:182)
      at bie.a(SourceFile:83)
      at bft.a(SourceFile:346)
      at bie.a(SourceFile:117)
      at bft.k(SourceFile:409)
      at bie.k(SourceFile:50)
      at bft.p(SourceFile:386)
      at bcx.t(SourceFile:1586)
      at bcx.av(SourceFile:968)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)
      Caused by: io.netty.channel.ChannelException: failed to open a new selector
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
      at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
      at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
      ... 20 more
      Caused by: java.io.IOException: Unable to establish loopback connection
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)
      at java.security.AccessController.doPrivileged(Native Method)
      at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)
      at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)
      at java.nio.channels.Pipe.open(Pipe.java:155)
      at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)
      at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
      ... 23 more
      Caused by: java.net.SocketException: Unrecognized Windows Sockets error: 10106: socket
      at sun.nio.ch.Net.socket0(Native Method)
      at sun.nio.ch.Net.serverSocket(Net.java:419)
      at sun.nio.ch.ServerSocketChannelImpl.<init>(ServerSocketChannelImpl.java:88)
      at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(SelectorProviderImpl.java:56)
      at java.nio.channels.ServerSocketChannel.open(ServerSocketChannel.java:108)
      at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:123)
      at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
      ... 31 more

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Client thread
      Stacktrace:
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
      at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
      at md$1.a(SourceFile:61)
      at md$1.b(SourceFile:58)
      at ol.c(SourceFile:10)
      at md.a(SourceFile:138)
      at bcx.a(SourceFile:2158)
      at bif.e(SourceFile:227)
      at bif.a(SourceFile:182)
      at bie.a(SourceFile:83)
      at bft.a(SourceFile:346)
      at bie.a(SourceFile:117)
      at bft.k(SourceFile:409)
      at bie.k(SourceFile:50)
      at bft.p(SourceFile:386)

      – Affected screen –
      Details:
      Screen name: bfr
      Stacktrace:
      at bcx.t(SourceFile:1586)
      at bcx.av(SourceFile:968)
      at bcx.a(SourceFile:396)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.10
      Operating System: Windows 7 (amd64) version 6.1
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 63002464 bytes (60 MB) / 227610624 bytes (217 MB) up to 2134114304 bytes (2035 MB)
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+DisableExplicitGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:PermSize=128m -XX:MaxPermSize=256m
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.10
      LWJGL: 2.9.4
      OpenGL: GeForce GT 230/PCI/SSE2 GL version 3.0.0, NVIDIA Corporation
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      CPU: 2x Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz

            Unassigned Unassigned
            EshaGaming Morgan Butcher
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              Created:
              Updated:
              Resolved: