Affects Version/s: Minecraft 1.10.2
Fix Version/s: None
Environment:Linux: Ubuntustudio 14.04 LTS (3.13.0-92-lowlatency)
Java: 6 and 7 (1.7.0_101)
Ram: 4GB total 2GB assigned (-Xmx2048M -Xms2048M)
CPU: Phenom II x2 (amd 64, Dualcore @3.1GHz)
When launching Minecraft from the launcher Minecraft assigns 1GB when out_of_game.
When I load a world the assigned ram goes up to 2GB and after playing a while up to 3GB. When this happens the Ram is completely full and freeze the OS.
Even though ingame debug overlay only shows only up to 40% usage of assigned Ram.
I have attached a diagram of Ram usage while playing. Notice how the Ram usage increases even after world has loaded. This goes on until Ram is full. (The image depicts about 30 seconds)