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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.10.2
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None
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Unconfirmed
When I´m putting items in chests using shift, the game crashes.
This is the game output:
Completely ignored arguments: [--nativeLauncherVersion, 307]
[19:39:34] [Client thread/INFO]: Setting user: adrecife
[19:39:35] [Client thread/WARN]: Skipping bad option: lastServer:
[19:39:35] [Client thread/INFO]: LWJGL Version: 2.9.4
[19:39:36] [Client thread/INFO]: Reloading ResourceManager: Default
[19:39:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
[19:39:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[19:39:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:39:36] [Thread-5/INFO]: OpenAL initialized.
[19:39:37] [Sound Library Loader/INFO]: Sound engine started
[19:39:37] [Client thread/INFO]: Created: 1024x512 textures-atlas
[19:39:41] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[19:39:41] [Server thread/INFO]: Generating keypair
[19:39:41] [Server thread/INFO]: Preparing start region for level 0
[19:39:41] [Server thread/INFO]: Changing view distance to 16, from 10
[19:39:42] [Server thread/INFO]: adrecife[local:E:e1bad2f9] logged in with entity id 39 at (1175.9442922613173, 38.256191618642255, 190.13902559226509)
[19:39:42] [Server thread/INFO]: adrecife joined the game
[19:39:42] [Server thread/INFO]: Saving and pausing game...
[19:39:42] [Server thread/INFO]: Saving chunks for level 'patrones'/Overworld
[19:39:42] [Server thread/INFO]: Saving chunks for level 'patrones'/Nether
[19:39:42] [Server thread/INFO]: Saving chunks for level 'patrones'/The End