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Bug
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Resolution: Fixed
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Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w36a, Minecraft 16w38a, Minecraft 16w39a, Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w40a, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.1, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13b, Minecraft 17w15a, Minecraft 17w16b, Minecraft 17w17b, Minecraft 17w18b, Minecraft 1.12 Pre-Release 2, Minecraft 1.14, 1.15.1, 1.15.2, 20w22a, 1.16.5, 1.17.1, 21w37a, 1.18.1, 22w05a
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Confirmed
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Structures
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Important
Saving a structure with a structure block and then loading it with a rotation (In this case I selected 270 degrees) loaded the entities in a different rotation relative to the structure compared to when it was saved.
- is duplicated by
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MC-150634 The armour stands in village/taiga/houses/taiga_armorer_2 generate backwards
- Resolved
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MC-186225 Structure entity rotation is handled incorrectly
- Resolved
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MC-188092 Area_effect_clouds rotate backwards using structure blocks
- Resolved
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MC-217467 Entities rotating wrong way in structure blocks
- Resolved
- relates to
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MC-248519 Structure blocks do not mirror certain special entity properties correctly when loading
- Open
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MC-248855 Structure blocks do not rotate item frames correctly when loading in certain cases
- Open