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Bug
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Resolution: Duplicate
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None
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Minecraft 1.10.2
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None
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Windows 10
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Unconfirmed
It was marked as resolved in another issue but it still continues to be a problem in-game, setting generic.movementSpeed to 0 doesn't help
What I expected to happen was...:
A horse would be immovable by players and invisible to replicate chairs
What actually happened was...:
The horses were able to be moved by players, breaking the chairs system in map
Steps to Reproduce:
1. /summon EntityHorse ~ ~ ~
2. Walk into Horse
3.Horse should move, and it shouldn't
- duplicates
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MC-96565 Entities with NoAI no longer ignore the Motion tag
- Resolved