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Bug
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Resolution: Duplicate
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None
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Minecraft 1.10.2
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None
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Windows 8
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Unconfirmed
Put the summary of the bug you're having here
What I expected to happen was...:
I would go on Minecraft and build and play like I normally would.
What actually happened was...:
As soon as I loaded a world it froze up and said Java Platform SE binary has stopped working. This is what it said in the Game Output:
Completely ignored arguments: [--nativeLauncherVersion, 307]
[15:37:17] [Client thread/INFO]: Setting user: Dauntless20002
[15:37:19] [Client thread/WARN]: Skipping bad option: lastServer:
[15:37:19] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:37:20] [Client thread/INFO]: Reloading ResourceManager: Default
[15:37:20] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:37:20] [Thread-5/INFO]: Initializing LWJGL OpenAL
[15:37:20] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[15:37:21] [Thread-5/INFO]: OpenAL initialized.
[15:37:21] [Sound Library Loader/INFO]: Sound engine started
[15:37:22] [Client thread/INFO]: Created: 1024x512 textures-atlas
[15:37:42] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[15:37:42] [Server thread/INFO]: Generating keypair
[15:37:42] [Server thread/INFO]: Preparing start region for level 0
[15:37:43] [Server thread/INFO]: Preparing spawn area: 8%
[15:37:44] [Server thread/INFO]: Preparing spawn area: 17%
[15:37:45] [Server thread/INFO]: Preparing spawn area: 28%
[15:37:46] [Server thread/INFO]: Preparing spawn area: 44%
[15:37:47] [Server thread/INFO]: Preparing spawn area: 58%
[15:37:48] [Server thread/INFO]: Preparing spawn area: 76%
[15:37:49] [Server thread/INFO]: Preparing spawn area: 88%
[15:37:50] [Server thread/INFO]: Changing view distance to 12, from 10
[15:37:51] [Server thread/INFO]: Dauntless20002[local:E:6e2f7834] logged in with entity id 691 at (254.5, 64.0, 235.5)
[15:37:51] [Server thread/INFO]: Dauntless20002 joined the game
[15:37:53] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2436ms behind, skipping 48 tick(s)
#
- A fatal error has been detected by the Java Runtime Environment:
# - EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd089bd5d3, pid=708, tid=5716
# - JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
- Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
- Problematic frame:
- C [ig7icd64.dll+0x6d5d3]
# - Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
# - An error report file with more information is saved as:
- C:\Users\Susan\AppData\Roaming\.minecraft\hs_err_pid708.log
# - If you would like to submit a bug report, please visit:
- http://bugreport.sun.com/bugreport/crash.jsp
- The crash happened outside the Java Virtual Machine in native code.
- See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Steps to Reproduce:
1. Put a step by step guide on how to trigger the bug here
2. ...
3. ...
- duplicates
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MC-32606 JVM Crash in ig#icd64.dll (Broken Intel graphics card driver)
- Resolved