• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.10.2
    • None
    • Windows 8
    • Unconfirmed

      Put the summary of the bug you're having here

      What I expected to happen was...:
      I would go on Minecraft and build and play like I normally would.

      What actually happened was...:
      As soon as I loaded a world it froze up and said Java Platform SE binary has stopped working. This is what it said in the Game Output:
      Completely ignored arguments: [--nativeLauncherVersion, 307]
      [15:37:17] [Client thread/INFO]: Setting user: Dauntless20002
      [15:37:19] [Client thread/WARN]: Skipping bad option: lastServer:
      [15:37:19] [Client thread/INFO]: LWJGL Version: 2.9.4
      [15:37:20] [Client thread/INFO]: Reloading ResourceManager: Default
      [15:37:20] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [15:37:20] [Thread-5/INFO]: Initializing LWJGL OpenAL
      [15:37:20] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      [15:37:21] [Thread-5/INFO]: OpenAL initialized.
      [15:37:21] [Sound Library Loader/INFO]: Sound engine started
      [15:37:22] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [15:37:42] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
      [15:37:42] [Server thread/INFO]: Generating keypair
      [15:37:42] [Server thread/INFO]: Preparing start region for level 0
      [15:37:43] [Server thread/INFO]: Preparing spawn area: 8%
      [15:37:44] [Server thread/INFO]: Preparing spawn area: 17%
      [15:37:45] [Server thread/INFO]: Preparing spawn area: 28%
      [15:37:46] [Server thread/INFO]: Preparing spawn area: 44%
      [15:37:47] [Server thread/INFO]: Preparing spawn area: 58%
      [15:37:48] [Server thread/INFO]: Preparing spawn area: 76%
      [15:37:49] [Server thread/INFO]: Preparing spawn area: 88%
      [15:37:50] [Server thread/INFO]: Changing view distance to 12, from 10
      [15:37:51] [Server thread/INFO]: Dauntless20002[local:E:6e2f7834] logged in with entity id 691 at (254.5, 64.0, 235.5)
      [15:37:51] [Server thread/INFO]: Dauntless20002 joined the game
      [15:37:53] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2436ms behind, skipping 48 tick(s)
      #

      1. A fatal error has been detected by the Java Runtime Environment:
        #
      2. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd089bd5d3, pid=708, tid=5716
        #
      3. JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
      4. Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
      5. Problematic frame:
      6. C [ig7icd64.dll+0x6d5d3]
        #
      7. Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
        #
      8. An error report file with more information is saved as:
      9. C:\Users\Susan\AppData\Roaming\.minecraft\hs_err_pid708.log
        #
      10. If you would like to submit a bug report, please visit:
      11. http://bugreport.sun.com/bugreport/crash.jsp
      12. The crash happened outside the Java Virtual Machine in native code.
      13. See problematic frame for where to report the bug.
        #
        AL lib: (EE) alc_cleanup: 1 device not closed

      Steps to Reproduce:
      1. Put a step by step guide on how to trigger the bug here
      2. ...
      3. ...

            Unassigned Unassigned
            Dauntless20002 Elysa Smith
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              Created:
              Updated:
              Resolved: