• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.10.2
    • None
    • Minecraft: 1.8.9 (updated Wed Jun 01 13:45:48 CEST 2016)
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // This doesn't make any sense!

      Time: 28/06/16 19:30
      Description: Initializing game

      java.lang.OutOfMemoryError: Java heap space
      at bmi.a(SourceFile:230)
      at bmh.b(SourceFile:130)
      at bmh.a(SourceFile:77)
      at bot.j(SourceFile:553)
      at bot.a(SourceFile:139)
      at bou.a(SourceFile:23)
      at bnn.a(SourceFile:99)
      at ave.am(SourceFile:448)
      at ave.a(SourceFile:310)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at bmi.a(SourceFile:230)
      at bmh.b(SourceFile:130)
      at bmh.a(SourceFile:77)
      at bot.j(SourceFile:553)
      at bot.a(SourceFile:139)
      at bou.a(SourceFile:23)
      at bnn.a(SourceFile:99)
      at ave.am(SourceFile:448)

      – Initialization –
      Details:
      Stacktrace:
      at ave.a(SourceFile:310)
      at net.minecraft.client.main.Main.main(SourceFile:124)

      – System Details –
      Details:
      Minecraft Version: 1.8.9
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 22249688 bytes (21 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.8.9
      LWJGL: 2.9.4
      OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4240, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: PureBDcraft 512x MC110.zip (incompatible)
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      CPU: 4x Intel(R) Pentium(R) CPU 3825U @ 1.90GHz

            Unassigned Unassigned
            KickStar9000 Eshan Tandon
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              Created:
              Updated:
              Resolved: