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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.10.1
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None
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OS: Windows 10 (ver 10.0, arch amd64)
Java: 1.8.0_25 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.61 (bootstrap 100)
Minecraft: 1.10.1 (updated Wed Jun 22 12:14:48 CEST 2016)
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Unconfirmed
I get meegage as below. What go's wrong? Please ho can help me. grtz, Brian Wesemann
System Details –
Details:
Minecraft Version: 1.10.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 125307192 bytes (119 MB) / 238481408 bytes (227 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.10.1
LWJGL: 2.9.4
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: Nederlands (Nederland)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Celeron(R) CPU N2840 @ 2.16GHz