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  1. Minecraft: Java Edition
  2. MC-103011

Horses Still Use Their Entity Code Name

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 1.10
    • Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2
    • None
    • Confirmed

      When riding on a tamed horse, mule or donkey, they still use their entity codes.

      Horse = entity.horse.name
      Mule = entity.mule.name
      Donkey = entity.donkey.name
      Zombie Horse = entity.zombiehorse.name
      Skeleton Horse = entity.skeletonhorse.name

      Zombie Horse and Skeleton Horse can be ridden using the command below:

      /entitydata @e[type=EntityHorse] {Temper:0,SaddleItem:{id:"minecraft:saddle",Count:1b,Damage:0s},Tame:1b}

      It also works if you use the command below

      /say @e[type=EntityHorse]

      All the results that return from the executed command use the code names instead of the real in-game names.

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            grum [Mojang] Grum (Erik Broes)
            RobuxShooters Tan Chin Cheern
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              Created:
              Updated:
              Resolved:
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