Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2
    • Fix Version/s: Minecraft 1.10
    • Labels:
      None
    • Confirmation Status:
      Confirmed

      Description

      When riding on a tamed horse, mule or donkey, they still use their entity codes.

      Horse = entity.horse.name
      Mule = entity.mule.name
      Donkey = entity.donkey.name
      Zombie Horse = entity.zombiehorse.name
      Skeleton Horse = entity.skeletonhorse.name

      Zombie Horse and Skeleton Horse can be ridden using the command below:

      /entitydata @e[type=EntityHorse] {Temper:0,SaddleItem:{id:"minecraft:saddle",Count:1b,Damage:0s},Tame:1b}

      It also works if you use the command below

      /say @e[type=EntityHorse]

      All the results that return from the executed command use the code names instead of the real in-game names.

        Attachments

        1. 2016-06-04_18.48.28.png
          2016-06-04_18.48.28.png
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        2. 2016-06-04_18.48.36.png
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        3. 2016-06-04_18.48.44.png
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        4. 2016-06-04_19.23.44.png
          2016-06-04_19.23.44.png
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        5. 2016-06-04_19.23.54.png
          2016-06-04_19.23.54.png
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        6. 2016-06-05_10.02.51.png
          2016-06-05_10.02.51.png
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        7. 2016-06-06_21.51.18.png
          2016-06-06_21.51.18.png
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        8. 2016-06-07_23.34.43.png
          2016-06-07_23.34.43.png
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              • Assignee:
                grum [Mojang] Grum (Erik Broes)
                Reporter:
                RobuxShooters Tan Chin Cheern
              • Votes:
                2 Vote for this issue
                Watchers:
                8 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: