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Bug
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Resolution: Works As Intended
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None
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Minecraft 16w20a
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Windows 10, Java 8, JDK and JRE
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Community Consensus
When loading a structure with saved entities it should remove previous entities in the area that is being replaced with the structure... Entities should be affected by the Structure Void block, otherwise replaced with entities in saved structure.
Screenshots:
Shows structures being saved and loaded on constant loop
Some screenshots have been faked for example
- is duplicated by
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MC-108396 Taking armor off an armor stand but it still looks like the armor is still on there when it isn't
- Resolved