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    • Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Minecraft 16w20a
    • None
    • None
    • Unconfirmed

    Description

      Im trying to make TNT be on a fuse for forever until i turn off a repeating command block, using this command: /entitydata @e[type=PrimedTnt]

      {Fuse:25}

      But whenever i summon or light tnt, they instantly disappear. If i turn off the command block, the tnt will explode in the amount of ticks specified in the fuse.

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              Unassigned Unassigned
              Gamer_Freak Aaron Lieberman
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                Updated:
                Resolved: